![]() ![]() Transparent area of the logo must RBG value of, 0, We are assuming that third party developers have a sound knowledge of model and texture creation and manipulation and therefore only give references to model requirements, rather than a modeling tutorial. Discover Trainz Railroad Simulator 2006īMP files into the Paint Shed logos subdirectory. Other parts of the model, such as couplers that will not be repainted, can be textured with another texture map if necessary. ![]() BMP texture on the model corresponds with the centre of the left. BMP, should have the model aligned to the centre. The model must be mapped with equal horizontal and vertical texture scaling, otherwise the text and logos placed with Paint Shed will be stretched when used in the game. The model should be mapped so the side texture and top texture areas are aligned to the centre of the main. 15th Anniversary - Discover Trainz Railroad Simulator 2006 BMP for all parts of the model that are to be paintable. Models should be mapped with using a x pixel texture called main. ![]() All areas that should not be coloured should be black.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |